This week, we received feedback exclusively through SyncSketch, as we had an AI workshop instead of a regular session. For the spline locomotion, Marianna pointed out several areas that still need refinement. She noted that the scapulas are working better, which suggests some improvement from previous iterations. However, there are still issues with the paws… Continue reading WEEK 15
Category: Maya
WEEK 14
This week, Ting and I agreed that my dialogue assignment was looking good overall, which made me feel more confident about the exercise and showed me that I am beginning to understand how to balance technical correction with performance. For the final polish before submission, I still need to make a few small tweaks, especially… Continue reading WEEK 14
WEEK 13
This week, for my dialogue shot feedback, Ting asked me to clarify what I wanted to prioritise in the scene. I explained that I wanted to push the lip sync further and fully fix the head movement. The notes from the session showed that I need to be bolder with the acting, improve the pose,… Continue reading WEEK 13
WEEK 12
For these sessions, we had a workshop class and a feedback class. For the workshop, we explored how to create the breathing simulation in a person/creature using the cycles once again. Since this class was online, we followed Ting’s instructions when animating each item. We began setting keys at 0 (where the movement would occur),… Continue reading WEEK 12
WEEK 11
Returning from the break, we continue working on character animation, with a stronger focus on lip sync. We went through notes and tutorials that helped us understand where lip sync fits within the wider animation pipeline, and although it feels quite advanced and difficult at the moment, it is also very interesting to learn. What… Continue reading WEEK 11
WEEK 10
This final week, Ting assigned a new and exciting task: interview an artist we admire or aspire to be. We went through the planning process, including developing potential questions and learning how to reach out professionally. I created a question bank and a list of potential artists in Notion for this assignment. For this assignment,… Continue reading WEEK 10
WEEK 9
This week was focused on several key talks, from Anis’s FMP presentation to industry sessions, which together gave me a clearer picture of both the creative and professional pathways ahead. Anis walked us through the entire FMP process from conception to final render. He emphasised working a little every day, even just sketching, to maintain… Continue reading WEEK 9
WEEK 8
This week, Ting gave us the choice of either continuing with another facial animation or using the time to further develop the heavy object exercise. Because I’m still feeling overwhelmed from the previous week, I made the realistic decision to continue with the heavy object. After my one-to-one with Ting, I gradually worked on it,… Continue reading WEEK 8
WEEK 7
As mentioned last week, I felt overwhelmed and a bit lost with the heavy object project, especially because I wasn’t sure how to approach it. On Friday morning, I had a one-to-one tutorial with Ting, where we opened my file and went straight into the scene. The first thing we did was go through the… Continue reading WEEK 7
WEEK 6
This week focused on feedback and having a guest speaker review our work. Mai Vu started by showing some of her pieces and explaining how she works. I really liked how she experiments with mixed media, because it gave me a clearer idea of the kind of approach I’d like to explore myself, or at… Continue reading WEEK 6