After watching in class ‘Everything is a Bouncing Ball’, I learned that timing is key in animation. Last week’s bouncing ball assignment was the key to everything: timing creates emotion, spacing controls speed, and arcs move feel natural. In the video, we visualise characters as collections of bouncing balls, making the most complex animations manageable.… Continue reading WEEK 2: Pendulum
Category: Maya
WEEK 1: Golden Poses
On the other hand, regarding Characters, we learned about the Golden Pose. This concept refers to the strong, readable silhouette that conveys a character’s actions and emotions, making them legible to the audience. Core elements, including a strong silhouette, a clear line of action, expressive composition, balance, and readability, were explained. Additionally, we examined key… Continue reading WEEK 1: Golden Poses
WEEK 1: Bouncing Ball
The subject was introduced, along with an explanation of how we will be assessed. We went through the process of setting up Maya for the first time, which enables us to work on assignments at home and upload them to Synch Sketch. We were provided with references and resources to investigate and learn about this… Continue reading WEEK 1: Bouncing Ball