This week, we received feedback exclusively through SyncSketch, as we had an AI workshop instead of a regular session. For the spline locomotion, Marianna pointed out several areas that still need refinement. She noted that the scapulas are working better, which suggests some improvement from previous iterations. However, there are still issues with the paws… Continue reading WEEK 15
WEEK 15
This week, I worked on Serra’s research material to study, and this is where the project became much more conceptually deep. The research transformed it from just an emotional aesthetic piece into a coherent investigation of objects and memory. Here’s what I was given and what I took from each piece: THING THEORY The key… Continue reading WEEK 15
WEEK 15
This week, I had a tutorial on my thesis topic, focusing on motion graphics. I explained that my initial idea was quite broad, so we worked to refine it to achieve a clearer, more academically grounded focus. Based on their feedback, I began to discard the term “branding” because it might not fully align with… Continue reading WEEK 15
WEEK 14
This week, Ting and I agreed that my dialogue assignment was looking good overall, which made me feel more confident about the exercise and showed me that I am beginning to understand how to balance technical correction with performance. For the final polish before submission, I still need to make a few small tweaks, especially… Continue reading WEEK 14
WEEK 14
After talking to Serra last week, I’ve been thinking a lot about a major decision that fundamentally changed the direction of my project. At first, the film implied visible human presence: arms, hands, and and people interacting with the teddy bear. I wanted to show someone holding or hugging it. But the more I thought… Continue reading WEEK 14
WEEK 14
I missed the online tutorials due to the rep meeting, but I will catch up with Nigel next week. As for my part, I’m in the process of organising the proposal and gathering readings.
WEEK 13
This week, for my dialogue shot feedback, Ting asked me to clarify what I wanted to prioritise in the scene. I explained that I wanted to push the lip sync further and fully fix the head movement. The notes from the session showed that I need to be bolder with the acting, improve the pose,… Continue reading WEEK 13
WEEK 13
In class, we explored anamorphic 3D, which I learned is a visual technique that makes 2D screen content appear to leap out into 3D without the need for glasses or special hardware. I found this especially interesting because it shows how perspective and screen placement can completely change how a viewer experiences an image. We… Continue reading WEEK 13
WEEK 13
his week, we explored research methodology and the importance of choosing a method that fits the question being asked. I learned that methodology is not just about following a process, but about making a clear and reasoned decision about how to gather and interpret information. The main difference between quantitative and qualitative research is that… Continue reading WEEK 13
WEEK 12
For these sessions, we had a workshop class and a feedback class. For the workshop, we explored how to create the breathing simulation in a person/creature using the cycles once again. Since this class was online, we followed Ting’s instructions when animating each item. We began setting keys at 0 (where the movement would occur),… Continue reading WEEK 12