WEEK 10

This final week, Ting assigned a new and exciting task: interview an artist we admire or aspire to be. We went through the planning process, including developing potential questions and learning how to reach out professionally. I created a question bank and a list of potential artists in Notion for this assignment. For this assignment,… Continue reading WEEK 10

WEEK 9

This week was focused on several key talks, from Anis’s FMP presentation to industry sessions, which together gave me a clearer picture of both the creative and professional pathways ahead. Anis walked us through the entire FMP process from conception to final render. He emphasised working a little every day, even just sketching, to maintain… Continue reading WEEK 9

WEEK 8

This week, Ting gave us the choice of either continuing with another facial animation or using the time to further develop the heavy object exercise. Because I’m still feeling overwhelmed from the previous week, I made the realistic decision to continue with the heavy object. After my one-to-one with Ting, I gradually worked on it,… Continue reading WEEK 8

WEEK 7

As mentioned last week, I felt overwhelmed and a bit lost with the heavy object project, especially because I wasn’t sure how to approach it. On Friday morning, I had a one-to-one tutorial with Ting, where we opened my file and went straight into the scene. The first thing we did was go through the… Continue reading WEEK 7

WEEK 6

This week focused on feedback and having a guest speaker review our work. Mai Vu started by showing some of her pieces and explaining how she works. I really liked how she experiments with mixed media, because it gave me a clearer idea of the kind of approach I’d like to explore myself, or at… Continue reading WEEK 6

WEEK 12: FINAL

For the final stage, I reviewed all my projects and made corrections based on both tutors’ feedback throughout the term, as well as worked further on the body mechanics. This term, I’m incredibly proud of everything I have accomplished. Coming back to Maya after years and learning new techniques was really exciting. This term has… Continue reading WEEK 12: FINAL

WEEK 11

As we left last week, I was going to resume the original track: With the lost files on the computer and all the versions I had, I didn’t realise I’d gone back to the slowmo version… To get some feedback, we played it x48. Even though it was off by a bit, it was a… Continue reading WEEK 11

WEEK 10: WIP

This week, I started over, first creating my own ‘normal speed’ version of the reference, since the one I chose was sadly only slowmo.I worked on 5 primary poses and sent them to Ting for review before continuing. These are the poses: This was a good starting point for my new blocking WIP, and this… Continue reading WEEK 10: WIP

WEEK 9: WIP

As mentioned in George’s class, we went through our blocking poses.This was what I submitted: The first thing Ting noticed was the speed, which was really slow, and the cut I made made it very weird. Other things she pointed out were to better use the side view rather than the front to see and… Continue reading WEEK 9: WIP

WEEK 9: Planning and WIP

George gave us some feedback on our planning, especially for me. He said to shorten the animation to make it quicker, and the character doesn’t move that much more. My next step was to block the primary poses to review with Ting at the end of the week.