We began the term by looking at how the Unreal class will connect with the advanced and experimental course. We were introduced to the two possible briefs for Project 2 and encouraged to use the workshops to explore something new. At this stage, the project feels open in a way that is both exciting and a little intimidating, because there are many possible directions, and I don’t want to overcomplicate things again.
At the moment, I think I may choose Brief 1, but I still don’t know exactly what I want to experiment with. The freedom in the brief is something I need to approach carefully, especially after learning last term how quickly a project can become too complicated when I try to include too many ideas at once. From the project examples we were shown, the one that resonated most with me was the stop-motion approach. At the same time, because we are allowed to try any software or workflow, I also feel tempted to return to Cinema 4D and use this project as a chance to experiment with it again.
What feels important now is not forcing a concept too early, but using the workshops and examples to notice what actually interests me. That way, I can choose something that feels manageable, clear, and still open enough to experiment within.