WEEK 6: Mise-en-scene

This week, we covered the basics of composition, staging, and screen direction. Mise-en-scène is a French term that refers to the visual elements placed in front of a scene or frame, providing essential information to the audience through the camera’s presentation. Elements such as setting & props, costume, hair and makeup, facial expressions & body… Continue reading WEEK 6: Mise-en-scene

WEEK 6: Physics

During this class, we explored how physics is applied within the Engine. I never realised how far physics went, especially in the Engine. We began simulating a pendulum, selecting two shapes: a master and a child. Within these parameters, we saw how to limit movement or rotation within the scene. After many attempts, I achieved… Continue reading WEEK 6: Physics

WEEK 5: Animated documentaries

This week, we explored animation in documentaries —in other words, cartoons with a true story behind them.   During class, we watched many different videos, one of which was ‘The Sinking of the Lusitania’ by Winsor McCay, which showed the event even though there were no live-action shots. During World War II, Disney used the same… Continue reading WEEK 5: Animated documentaries

WEEK 5: 1:1 review

This week, we had a one-on-one meeting with Serra to discuss our plans for the final project. She suggested doing some research on the materials beforehand, since they will be a massive part of the project, so I’ve been looking at Fab and other free texture websites, and this is what I’ve found for now… Continue reading WEEK 5: 1:1 review

WEEK 4: Formarive & Conceptual abstraction

This week’s class really took me by suprise by all the experimenral animation set for today’s motion graphics. We went back to the 20s, where artists began experimenting: painting, scratching or even burning individual frames to create their images. “Fire-packing” and hand-tinting every frame laid the groundwork for the digital colour grading and particle effects… Continue reading WEEK 4: Formarive & Conceptual abstraction