For the final stage, I reviewed all my projects and made corrections based on both tutors’ feedback throughout the term, as well as worked further on the body mechanics. This term, I’m incredibly proud of everything I have accomplished. Coming back to Maya after years and learning new techniques was really exciting. This term has… Continue reading WEEK 12: FINAL
Category: Maya
WEEK 11
As we left last week, I was going to resume the original track: With the lost files on the computer and all the versions I had, I didn’t realise I’d gone back to the slowmo version… To get some feedback, we played it x48. Even though it was off by a bit, it was a… Continue reading WEEK 11
WEEK 10: WIP
This week, I started over, first creating my own ‘normal speed’ version of the reference, since the one I chose was sadly only slowmo.I worked on 5 primary poses and sent them to Ting for review before continuing. These are the poses: This was a good starting point for my new blocking WIP, and this… Continue reading WEEK 10: WIP
WEEK 9: WIP
As mentioned in George’s class, we went through our blocking poses.This was what I submitted: The first thing Ting noticed was the speed, which was really slow, and the cut I made made it very weird. Other things she pointed out were to better use the side view rather than the front to see and… Continue reading WEEK 9: WIP
WEEK 9: Planning and WIP
George gave us some feedback on our planning, especially for me. He said to shorten the animation to make it quicker, and the character doesn’t move that much more. My next step was to block the primary poses to review with Ting at the end of the week.
WEEK 8: Body Mechanics
During this class, we began discussing body mechanics. Body mechanics is the combination of things we’ve worked on, like weight shift, posture, and balance, and they have to work together to continue adding character and personality choices. George emphasised the importance of using a reference for this, since with a video, we not only see… Continue reading WEEK 8: Body Mechanics
WEEK 7: Walk Cycle refinement
This week, I worked on the walk cycle I reviewed last week, where I was asked to watch the foot as it slid slightly, preventing the movement from flowing and becoming stuck. Another thing George pointed out was that I shouldn’t be afraid to push it when the weight shift changes, and that I should… Continue reading WEEK 7: Walk Cycle refinement
WEEK 6: Walk cycle
This week, we received feedback on our weight shift and pose. I was extremely proud to hear that I was doing really well and had understood the complexity of the assignment. George pointed out some tweaks I could make in my weight shift, as well as ways to improve the pose through just one of… Continue reading WEEK 6: Walk cycle
WEEK 5: Pose to pose
This class was divided into different sections; the first was entirely dedicated to the Juice Box feedback. I found it fun to see everyone’s polished animations, and I was thrilled to hear I made a massive improvement in my piece. Ting gave me some pointers on how to fix it at the end of the… Continue reading WEEK 5: Pose to pose
WEEK 5: Weight shifts
We are taking the next step this week and will be working on breaking down a walk cycle and its weight distribution. For further study, I read and watched a video provided by George. A walk cycle is really just the illusion of a controlled fall repeated endlessly, and no one explains that better than… Continue reading WEEK 5: Weight shifts