During this week’s class, we continued with different writing approaches and viewed some guidelines for referencing. We saw a thesis, but it can also be applied in our case. As for my critical report, I started looking at examples of title sequences I liked and other media to complete my proposal. I will talk with… Continue reading WEEK 10
Author: Bárbara Del Pino De La Serna
WEEK 10: WIP
This week, I started over, first creating my own ‘normal speed’ version of the reference, since the one I chose was sadly only slowmo.I worked on 5 primary poses and sent them to Ting for review before continuing. These are the poses: This was a good starting point for my new blocking WIP, and this… Continue reading WEEK 10: WIP
WEEK 9: WIP
As mentioned in George’s class, we went through our blocking poses.This was what I submitted: The first thing Ting noticed was the speed, which was really slow, and the cut I made made it very weird. Other things she pointed out were to better use the side view rather than the front to see and… Continue reading WEEK 9: WIP
WEEK 9
This week’s class explained the basics of developing our literature review. We went through diverse PowerPoint presentations on using citations and references, as well as tips on structuring this report. It was helpful, since writing a critical report in English is really daunting, especially since I haven’t done research this big in ages, and even… Continue reading WEEK 9
WEEK 9
This week, we delved deeper into rendering settings and saw how LUTs improve a scene’s visuals. LUTs are really useful, especially when working with many different scenes and lighting, and they can help you achieve a similar vibe and maintain coherence throughout the scenes. For my project this week, I did two main things: see… Continue reading WEEK 9
WEEK 9: Planning and WIP
George gave us some feedback on our planning, especially for me. He said to shorten the animation to make it quicker, and the character doesn’t move that much more. My next step was to block the primary poses to review with Ting at the end of the week.
WEEK 8: Industry talk
I found this first industry talk extremely interesting and helpful, as I didn’t realise there were so many options in the 3D industry. She went through the areas where we can find 3D and how each group is developed. I appreciated her honesty about talking from experience in her line of work and how she… Continue reading WEEK 8: Industry talk
WEEK 8: 1-1
Since last week, I have spoken to Nigel. This week, I have had it free to work on my proposal correctly so that I can show it to him next week.After some research, I chose motion graphics for the title sequence rather than branding. For the following week I’ll be working on the proposal further.
WEEK 8: Lights & Post-Processing
During the class, we explored lighting and post-processing. I liked it when I saw the light options were similar to what I’ve used in Maya or Cinema 4D before, so that didn’t daunt me as much. Post-processing was a bit tougher to understand; however, it was exciting how it affected the scene. This week, I… Continue reading WEEK 8: Lights & Post-Processing
WEEK 8: Body Mechanics
During this class, we began discussing body mechanics. Body mechanics is the combination of things we’ve worked on, like weight shift, posture, and balance, and they have to work together to continue adding character and personality choices. George emphasised the importance of using a reference for this, since with a video, we not only see… Continue reading WEEK 8: Body Mechanics