WEEK 5: 1:1 review

This week, we had a one-on-one meeting with Serra to discuss our plans for the final project. She suggested doing some research on the materials beforehand, since they will be a massive part of the project, so I’ve been looking at Fab and other free texture websites, and this is what I’ve found for now for the cotton/felt-like shader I’m looking for.

As for characters, I also began looking for them, since it’s one of my main concerns. This is not only because of the specific style I’m looking for, but the model or rig itself, since I don’t feel so confident to be able to do it yet, as well as I intend to create the scene in cinema 4D or in defect Maya, the latter would be to already have the character in the scene before moving it un UE. However, another option is to have everything in Cinema 4D as desired, then add a rigged character from Fab and animate it from there.

My saved assets from Fab:

My saved assets from other websites:

https://ambientcg.com/list?q=fabric&sort=popular


https://www.poliigon.com/texture/bubbly-rows-boucle-fabric-texture/7827

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