WEEK 12: FINAL

For the final stage, I reviewed all my projects and made corrections based on both tutors’ feedback throughout the term, as well as worked further on the body mechanics.

This term, I’m incredibly proud of everything I have accomplished. Coming back to Maya after years and learning new techniques was really exciting. This term has shown me that animation is bigger than I expected and that we can always push our work further. I come from a modelling background in Maya, and animating was a real challenge for me; however, I’m pleased with what I’ve learned.

Here’s a reel that includes Unreal’s work, which I’m incredibly proud of, too.

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